Ghostlight Blog

The GOG Japanese 2018– up to 80% off

Fri, 27th Jul 2018 | Posted by Ross

Hi everyone. GOG are celebrating Japanese gaming with a fantastic sale lasting until the 1st August, and seeing as we are also massive fans of Japanese games, and happen to have released some excellent Japanese games on GOG, we thought we'd get in on the action too. So I'm pleased to tell you that we've have taken a katana to our GOG prices, and slashed them. With 80% off some of our games, you will not want to miss these stunning deals. 

Since I know you’ll want to fly over to the GOG Store and take advantage of the amazing offers available, I’ll try to run through them all as briefly as possible.  

Way of the Samurai 4 (regular price £17.69) has a 75% discount  

Way of the Samurai 4 DLC Pack (regular price £7.09) has a 75% discount 

Way of the Samurai 3 (regular price £14.99) has a 60% discount 

Way of the Samurai 3 Deluxe Edition (regular price £19.49) has a 60% discount 

Agarest: Generations of War (regular price £10.69) has a 80% discount 

Agarest: Generations of War Collectors Edition (Regular Price £14.19) has a 80% discount 

Agarest: Generations of War Collectors Edition Upgrade (regular price £3.59) has a 80% discount 

Agarest: Generations of War Zero (regular price £14.19) has a 80% discount 

Agarest Generations of War 2 (regular price £14.19) has a 80% discount 

Elminage Gothic (regular price £7.09) has a 80% discount 

 

I’m sure you’ll agree that these are some amazing deals, so make sure you pick up these brilliant games before the sale ends on the 1st August. 

That’s all for now, I’ll be back soon but until then why not follow us on our Twitter and Facebook pages, our Youtube Channel and our Instagram account, where we’ll be posting all the latest news from Ghostlight You can also follow me on Twitter for a more personal take on all things Ghostlight. 

Share this post

Comments
0

What is Mary Skelter: Nightmares?

Wed, 25th Jul 2018 | Posted by Al

As you’ll have heard by now, we’re tremendously excited about our latest JRPG release on Steam and GOG, Mary Skelter: Nightmares, but what is the game all about I hear you ask? Well you’ve come to the right place, because that’s exactly what I’ll be talking about today.

First and foremost, Mary Skelter: Nightmares is first and foremost a dungeon crawling RPG in the finest traditions of the genre, including first person, tile-based exploration, filling in large and complex dungeon maps, figuring out solutions to traps and navigational puzzles and opening up new pathways to continue your progress through the game.

While all those things might sound fairly standard for the dungeon crawling sub-genre, it’s the way these things are approached and the overall setting that make Mary Skelter: Nightmares a thoroughly unique experience. On top of these highly original takes on the genre’s staples, MSN as I’ll refer to it from now on, features some all-new features of its own. Read on to find out more!

 

A Twisted Fairy Tale:

The first thing to really grab you about MSN is its setting. This is a world that’s built upon foundations inspired by the classic fairy tales of the Brothers Grimm and Lewis Carrol among others.

MSN’s hero, Jack, and his childhood friend Alice are trapped in a mysterious living dungeon called “Jail”. Each day they’re subjected to terrible torments by Jail’s monster inhabitants, known as ‘Marchens’.

Soon, Jack and Alice are saved from this tortuous existence by a mysterious girl who introduces herself as ‘Red Riding Hood’. After witnessing their fellow escapees being cut down by a powerful Marchen called a Nightmare, Jack, Alice and Red Riding Hood head to the ‘Dawn’ organisation who hold out against the Marchens in a rebel-controlled area of Jail called the Liberated District.

Above: MSN features awesome Blood Maidens, like Sleeping Beauty, who’s talking to RRH here.

 

Jack soon discovers that Alice (as well as Red Riding Hood and a host of other heroines) are powerful Blood Maidens who can use the blood of defeated Marchens to unleash terrible magical powers and are Dawn’s best hope of breaking out of Jail forever. Jack too as potent abilities and can use his blood to temper and control the Blood Maiden’s powers, guarding them in combat and keeping them from entering the fearsome ‘Blood Skelter’ state if they spend too long under the corrupting influence of their fallen enemies’ blood.

As the player you’re dropped into this fascinating setting. You’ll get to know a whole gang of Blood Maidens and a rich supporting cast of Dawn members, as you discover the truth behind the living Jail, the Marchens and their mysterious and terrifying leader, Snark. Sounds pretty cool, right? :)

 

A Bloody Good Time:

As I mentioned above, several important mechanics in MSN revolve around blood, be it the powerful but corrupting influence of the Marchens’ blood, or the restorative and moderating properties of Jack’s blood on his allies. This blood affects the gameplay in various interesting ways:

From Weakness, Strength:

If you attack a Marchen’s elemental weakness, score a critical hit on it, or perform an ‘overkill’ (by killing it while dealing enough additional damage beyond its total HP) then blood splatters over your Blood Maiden, filling their Blood Splatter gauge. Once the gauge fills, the Blood Maiden enters ‘Massacre mode’, giving them a stat boost and access to very powerful special attacks.

It’s A Massacre:

Massacre mode is great, but you’ll have to be careful because every time a Blood Maiden gets Marchen blood on her, she is gradually corrupted, indicated by the Blood Splatter gauge darkening in colour.

Above: Cinderella has entered Massacre mode here. Time for the Marchens’ to panic!

Once a fully-corrupted Blood Maiden’s Blood Splatter gauge fills, she enters Blood Skelter mode, an even more powerful state than Massacre mode, but with terrible side-effects.

Helter Skelter:

While in a Blood Skelter, the Blood Maiden is beyond control and will randomly attack friend or foe until she either dies or comes out of her Blood Skelter.

Above: Uhoh! This time Alice has entered a Blood Skelter… Could be good, could be VERY bad! :-\

This can sometimes work out great, if she smashes down a powerful group of enemies single handed, but can work out terribly if she zeroes in on her allies. Beware!

Getting Licked:

Licking the Blood Splatters of other Blood Maidens is also worth consideration as it empties their Blood Splatter gauge will bestow various stat boosts or buffs to the maiden who performed the Lick, depending on which maiden’s blood is absorbed. While this defers Massacre mode, it can have restorative effects and also prevent unwanted Blood Skelters, so this is worth keeping an eye on. ;)

See the Light:

Blood Splatters can also cover the dungeon environment with glowing pink blood spashes, helping illuminate darkened areas, which can be invaluable when being pursued by the deadly Nightmares’ that patrol each area of Jail. Speaking of which…

 

Having a Nightmare!

Another unique element of gameplay in MSN are the deadly and powerful Nightmares that patrol each area of the Jail. These creatures are nigh-on invulnerable to attack and only by finding and destroying the core that lurks somewhere within each district can its Nightmare be defeated. Until that point Jack and the Blood Maidens must keep alert for the Nightmares as they patrol their environment. When a Nightmare closes within a certain distance of your party you are warned and the map becomes invisible.

Above: Here’s a Nightmare. Panic stations!! Luckily I just knocked it down, so I can hopefully get away!

 

The player must either confront and hope to knock down the Nightmare, giving them a valuable time for escape, or else avoid it altogether and navigate the labyrinthine Jail until they pass out of range and the Nightmare moves on. These are tense times, but escape comes with its own rewards. There are rumours of some Nightmares that are so big they span multiple dungeon floors, but there is no concrete evidence for that as yet…

 

Keeping Jail Satisfied:

As the Jail is a living structure it likes to have its urges satisfied, and this mechanism has cool gameplay implications. Jail has three basic desires: Hunger, Libido and Sleep and each desire’s level of satisfaction is communicated by a meter. Performing different actions satisfies these meters until one of them is filled. The actions to fulfil each desire are:

·         Hunger: Killing Marchens and causing Blood Splatters satisfies the Jail’s Hunger.

·         Libido: Collecting Items, opening Chests and using Emotion Points in the Jail boosts its Libido.

·         Sleep: Not taking damage during time periods when the Jail is sleeping boosts Sleep.

At certain times of the lunar cycle one desire is boosted quicker than the others, and performing the right actions during those times allows the player to manipulate which meter is filled first, to some degree.

Above: I’ve just maxed the Jail’s Hunger, so I get a nice reward. More gold please! ^^

Once you’ve boosted a desire to its fullest, the Jail will be satisfied and you’ll be offered a bonus by stopping a spinning wheel, a bit like some kind of Freudian game of Roulette. These boosts can recover physical damage or SP points, increase or decrease the likelihood of certain encounters, or even open up all-new areas of the Jail for exploration, so this is an essential - as well as an intriguing -element of gameplay in MSN.

 

 

Your Maidens’ Blood Abilities:

Each of your Blood Maidens’ has a unique Blood Ability that only they can use and which can be deployed during any dungeon at a cost to their SP (Magic) points. I don’t want to spoil the discover of these but they do really interesting things, such as triggering switches that can’t be reached on foot, gathering distant items to you, letting you nullify trap damage, move incredibly swiftly for a limited time, or even make a save point for re-use at any time once you’ve placed it.

Above: See that? That’s a save point. I put it there, using a Blood Ability. :)

Each of these abilities really opens the game up in interesting ways and it’s so cool to consider a new Blood Maiden’s Blood Ability once they’ve been acquired and then use it to move past a previously-inaccessible area in your current dungeon, or even ones previously cleared. If you hadn’t guessed, I really love the Blood Abilities! ^_^

 

Get a Job!

It’s not just us regular folk that need to find employment sometimes, but Blood Maidens too! Each of the maidens starts in a certain role by default, which dictates the Skills they can learn and the weapons they’re able to equip during exploration.

Above: Which of the many jobs available shall we give Red? If only it were so easy in real life! ;)

Once you’ve explored default job roles and acquired all the Skills you wish to, it’s a great idea to head to Dawn’s Laboratory and explore other Jobs. In this way you’ll be able to customise your Blood Maidens’ in various interesting ways, making a front row tank to protect weaker members of your party, or create a skill buffing maiden to boost the power of her allies from the back row. There are a TON of interesting possibilities that come out of the Job system in MSN, so they’re definitely worth exploring.

 

So, there are some of the exciting and fascinating gameplay features found within Mary Skelter: Nightmares, which is out on Steam and GOG, priced at $24.99 with a 40% launch discount reducing the price to just $14.99 We hope that this blog post has given you a little insight into what the game offers and we hope this has made you as excited to jump into Mary Skelter: Nightmares dark and fantastical world as we are.

 

Don’t have Nightmares, and thanks for reading!

 

Al and the Marchens of Ghostlight

Share this post

Comments
0

Mary Skelter: Nightmares is Unleashed on PC!

Thu, 19th Jul 2018 | Posted by Ross

Dare you take on the challenge to escape the torturous depths of the Jail? Mary Skelter: Nightmares, a dark and unique fairy tale-themed dungeon crawler from Compile Heart, has now been released on PC via both Steam & Gog, giving you the opportunity to make your bid for freedom on either store. Priced at $24.99 with a 40% launch discount reducing the price to just $14.99 until the 26th July, be sure to head to the Steam Store or the GOG Store, to take advantage of this great deal! 

Still not sure if you're ready to escape the nightmare that pursues you? Then be sure to check out these great reviews from the Vita release. 

Gaming Ages said: "There are many ways this game could’ve come off as just another Japanese DRPG. To its enormous credit, it avoids all those pitfalls, and makes an interesting game in the process." A-  

Digitally Downloaded said: "Mary Skelter is sublime. By turns darkly sensual and horrific, it's also beautiful, ravishing, and backed by truly expert level design and a clean, clever combat system. This game is too different to effectively compare to other dungeon crawlers, but I must say, of all the many games in this genre that I've played, this one will sit with me for a very long time into the future.  " 4.5/5 

Dual Shockers said: "Mary Skelter: Nightmares provides the dungeon crawling experience fans of the genre crave. The game offers a unique battle system that requires attention and skill to master, many different ways to customize characters, and large dungeons to explore with many hidden rooms and valuable loot. " 8.5/10 

Video Chums said: "Mary Skelter: Nightmares is one of the most delightful and impressive RPGs that I've played in a long time. Both old-school dungeon crawler fans and those curious about the genre definitely have a bloody enjoyable adventure ahead of them. " 8.2/10 

More on Mary Skelter: Nightmares 

The 'Jail' suddenly appeared a number of years ago, sinking the city deep into the ground. There, this impenetrable living prison 666 metres beneath the surface, held power over eerie creatures called "Marchens." Within the prison was a boy named Jack - living a life of eternal suffering, tortured day in and day out, in a world where all dreams, hopes, peace, and humanity had been lost for as long as the people could remember. Then one day, amidst the darkness that prevailed, a girl who called herself a member of the Blood Team appeared before Jack, holding giant scissors dripping in blood! This marked the beginning of fate - of Jack's and the Blood Maidens' escape from the Jail... 

Jack and the Blood Team will face countless perils in regaining all that has been lost, to finally escape once and for all!  

• Customize your characters with 20+ jobs, each with their own unique skillset and stats! 

• Challenging Nightmares chase you through the dungeons – use special abilities to lay traps and gain advantage before battle! Some say there are giant Nightmares so large they span multiple floors… 

• Fill your meter to transform and deal more damage in the powerful Massacre mode, or reduce it to heal the party and receive stat boosts! 

• Explore the hidden depths of the Jail and satisfy its blood curdling desires to earn helpful Jail Bonuses in your quest to escape! 

I'll be sharing more information on this beautifully bloody dungeon crawler in the coming days.  But rest assured that we're going to be including lots of improvements for the PC version of Mary Skelter: Nightmares, including Cloud Saving, Steam Trading Cards, Steam Achievements, control rebinding and the option of using mouse & keyboard or gamepad controls, amongst others. 

Share this post

Comments
0

« Older postsNewer posts »
* Ghostlight Ltd. cannot be held responsible for the content of any external links